- Create high-quality artwork for a game, such as the texture, characters, environment or certain assets
- Ability to work independently,
- Keep your skillset up to date and learn about new software as and when required.
- Must have good creative art sense and visualization skills.
- A good understanding of PBR workflow, and procedural software’s such as Substance Painter and Quixel Suite
- Expertise in 3ds max, Photoshop, substance painter, unity, unreal.
- Must have good communication skills.
- Comfortable with the latest technologies.
- Knowledge of Game engines.
- Managing quality as per project requirement SKILLS.
- Delivering Task in Given deadline.
- Work closely with art lead
Send your resume to firstname.lastname@example.org
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